He thought he hid. His tracks gave him away. New in Tank64

Tanks now leave track marks on the ground, and dust kicks up from under the treads. The dust appears when a tank spins its tracks against a wall or another tank, and when it drives through mud. The engine sounds heavier at that moment, so you can hear the machine is under load. Tracks stay on the ground only for a short while, but that is long enough to tell where an enemy went. A fresh trail around the corner is a ready hint about where the next shot may come from. Ice, water and lava leave no tracks. The effects run on medium and high graphics quality. On minimum quality and with retro textures they are turned off so the frame rate stays untouched. Jump into a battle and see what you leave behind you.
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