Balance update: what's new for Ram, Phantom, Electra and more. Tank64
We updated the balance. What's new:
Ram: restores health for every wall it smashes.
Phantom: invulnerable for 6 seconds after respawn instead of 3, and can shoot right away.
Reaper: lifesteal grows with upgrades, every level heals more.
Spark: at max upgrade, bonuses last twice as long as normal.
Electra: the bullet flies faster, and the electroshock now stacks: every hit in a row slows the enemy more.
Ricochet: hits harder after bouncing off a wall and no longer loses damage over distance.
Laser: reaches one screen, not across the whole map.
Also, in battle you now see how long a bonus has left, and a green number pops up over your tank when it heals.
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